[Author]
Author = SEREOUS313
[Description]
Description = 
[Objectives]
Objectivescount = 25

Objectives[0]Type = Player_Start
Objectives[0]Culture = .
Objectives[0]positionX = 360.6168
Objectives[0]positionY = -1584.356
Objectives[0]positionZ = 29.29194
Objectives[0]Heading = 50
Objectives[0]model = mp_m_freemode_01
Objectives[0]variation = Default
Objectives[0]SetWeather = Current
Objectives[0]SetTime = 1
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = True
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 0
Objectives[0]mission_ActorsCount = 0
Objectives[0]mission_Vehicles = 0
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Text = 
Objectives[1]Type = Timeout_Objective
Objectives[1]positionX = 46.77562
Objectives[1]positionY = -1700.34
Objectives[1]positionZ = 28.50965
Objectives[1]Timeout_Min = 0
Objectives[1]Timeout_Sec = 0
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Text = You may ~g~patrol freely ~w~however you like. Once the callout is available you can trigger it by going to the ~p~checkpoint.
Objectives[2]Type = Timeout_Objective
Objectives[2]positionX = 49.83571
Objectives[2]positionY = -1701.148
Objectives[2]positionZ = 28.51174
Objectives[2]Timeout_Min = 2
Objectives[2]Timeout_Sec = 10
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Text = 
Objectives[3]Text2 = 
Objectives[3]Text3 = 
Objectives[3]Failed_Text = 
Objectives[3]Type = Checkpoint
Objectives[3]Checkpoint_Type = 45
Objectives[3]Reserved = 0
Objectives[3]ColorR = 128
Objectives[3]ColorG = 0
Objectives[3]ColorB = 128
Objectives[3]ColorA = 255
Objectives[3]IconColorR = 255
Objectives[3]IconColorG = 255
Objectives[3]IconColorB = 255
Objectives[3]IconColorA = 0
Objectives[3]positionX = -83.79369
Objectives[3]positionY = -1317.702
Objectives[3]positionZ = 28.18665
Objectives[3]Heading = -255
Objectives[3]Diameter = 4
Objectives[3]minimum_hight = 0.5
Objectives[3]maximum_hight = 0.5
Objectives[3]TriggerDistance = 2
Objectives[3]PlaySound = False
Objectives[3]LoseWanted = False
Objectives[3]Stop_Vehicle = False
Objectives[3]DeliverVehicleOnly = False
Objectives[3]DeliverTrailor = False
Objectives[3]DeliverTowTruck = False
Objectives[3]DeliverVehicleCargobob = False
Objectives[3]DeliverPropCargobob = False
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Text = 
Objectives[4]Text2 = 
Objectives[4]Text3 = 
Objectives[4]Failed_Text = 
Objectives[4]Type = Checkpoint
Objectives[4]Checkpoint_Type = 45
Objectives[4]Reserved = 0
Objectives[4]ColorR = 255
Objectives[4]ColorG = 255
Objectives[4]ColorB = 0
Objectives[4]ColorA = 255
Objectives[4]IconColorR = 255
Objectives[4]IconColorG = 255
Objectives[4]IconColorB = 255
Objectives[4]IconColorA = 0
Objectives[4]positionX = 267.2402
Objectives[4]positionY = -1492.094
Objectives[4]positionZ = 28.22746
Objectives[4]Heading = 869.9828
Objectives[4]Diameter = 2
Objectives[4]minimum_hight = 0.5
Objectives[4]maximum_hight = 0.5
Objectives[4]TriggerDistance = 1
Objectives[4]PlaySound = False
Objectives[4]LoseWanted = False
Objectives[4]Stop_Vehicle = False
Objectives[4]DeliverVehicleOnly = False
Objectives[4]DeliverTrailor = False
Objectives[4]DeliverTowTruck = False
Objectives[4]DeliverVehicleCargobob = False
Objectives[4]DeliverPropCargobob = False
Objectives[4]mission_ActorsCount = 1
Objectives[4]mission_Actors[0]SpawnInVehicle = True
Objectives[4]mission_Actors[0]SeatIndex = -1
Objectives[4]mission_Actors[0]Survive_Number = 0
Objectives[4]mission_Actors[0]Failed_Text = 
Objectives[4]mission_Actors[0]Remove_After = 0
Objectives[4]mission_Actors[0]positionX = 237.6409
Objectives[4]mission_Actors[0]positionY = -1507.82
Objectives[4]mission_Actors[0]positionZ = 28.73447
Objectives[4]mission_Actors[0]Heading = 224.9828
Objectives[4]mission_Actors[0]String_Name = u_m_m_rivalpap
Objectives[4]mission_Actors[0]Relationship_Group = Neutral
Objectives[4]mission_Actors[0]AddBlip = False
Objectives[4]mission_Actors[0]ShowCone = False
Objectives[4]mission_Actors[0]Invincible = False
Objectives[4]mission_Actors[0]SetHealth = 100
Objectives[4]mission_Actors[0]DieFromHeadShot = True
Objectives[4]mission_Actors[0]CanExitVehicle = True
Objectives[4]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[0]AlwaysFight = True
Objectives[4]mission_Actors[0]Seeing_Range = 30
Objectives[4]mission_Actors[0]Hearing_Range = 30
Objectives[4]mission_Actors[0]CombatMovement = Offensive
Objectives[4]mission_Actors[0]weapon = HeavyPistol
Objectives[4]mission_Actors[0]Variation = Random
Objectives[4]mission_Actors[0]Task = 99
Objectives[4]mission_Actors[0]Task_Guard_Range = 5
Objectives[4]mission_Actors[0]Task_Stay_In_Range = True
Objectives[4]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[0]Task_Scenario = NONE
Objectives[4]mission_Actors[0]Task_List_Count = 3
Objectives[4]mission_Actors[0]Task_Repeat = False
Objectives[4]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[4]mission_Actors[0]Task_List[0]PositionX = 247.3492
Objectives[4]mission_Actors[0]Task_List[0]PositionY = -1525.133
Objectives[4]mission_Actors[0]Task_List[0]PositionZ = 28.64244
Objectives[4]mission_Actors[0]Task_List[0]Block = True
Objectives[4]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[4]mission_Actors[0]Task_List[1]PositionX = 247.3492
Objectives[4]mission_Actors[0]Task_List[1]PositionY = -1525.133
Objectives[4]mission_Actors[0]Task_List[1]PositionZ = 28.64244
Objectives[4]mission_Actors[0]Task_List[1]Speed = 1
Objectives[4]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[4]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[4]mission_Actors[0]Task_List[2]Type = Drive
Objectives[4]mission_Actors[0]Task_List[2]PositionX = 250.8707
Objectives[4]mission_Actors[0]Task_List[2]PositionY = -1531.989
Objectives[4]mission_Actors[0]Task_List[2]PositionZ = 28.79615
Objectives[4]mission_Actors[0]Task_List[2]Speed = 5
Objectives[4]mission_Actors[0]Task_List[2]StopBeforeVehicles = True
Objectives[4]mission_Actors[0]Task_List[2]StopBeforeActors = True
Objectives[4]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[4]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[4]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[4]mission_Actors[0]Task_List[2]StopAtLights = True
Objectives[4]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[4]mission_Actors[0]Task_List[2]AllowGoingWrongWay = False
Objectives[4]mission_Actors[0]Task_List[2]Reverse = False
Objectives[4]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[4]mission_Actors[0]Task_List[2]IgnoreRoads = True
Objectives[4]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[4]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[4]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 6
Objectives[4]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 10
Objectives[4]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 12
Objectives[4]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 14
Objectives[4]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 15
Objectives[4]mission_Actors[0]NeededForObjectiveSetPlayerActor[4] = 8
Objectives[4]mission_Actors[0]NeededForObjectiveSetPlayerActor[5] = 19
Objectives[4]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[4]mission_Actors[0]NeededForObjectiveGoToActor[0] = 6
Objectives[4]mission_Vehicles = 1
Objectives[4]mission_Vehicles[0]positionX = 237.6409
Objectives[4]mission_Vehicles[0]positionY = -1507.82
Objectives[4]mission_Vehicles[0]positionZ = 28.73447
Objectives[4]mission_Vehicles[0]Heading = 224.9828
Objectives[4]mission_Vehicles[0]Name = Intruder
Objectives[4]mission_Vehicles[0]Model = intruder
Objectives[4]mission_Vehicles[0]PrimaryColor = MetallicTorinoRed
Objectives[4]mission_Vehicles[0]SecondaryColor = HunterGreen
Objectives[4]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[4]mission_Vehicles[0]HasPearlescent = False
Objectives[4]mission_Vehicles[0]Livery = 0
Objectives[4]mission_Vehicles[0]DirtLevel = 0
Objectives[4]mission_Vehicles[0]LockedForPlayer = False
Objectives[4]mission_Vehicles[0]Locked = False
Objectives[4]mission_Vehicles[0]Alarm = False
Objectives[4]mission_Vehicles[0]HotWired = False
Objectives[4]mission_Vehicles[0]Invincible = False
Objectives[4]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[4]mission_Vehicles[0]Remove_After = 0
Objectives[4]mission_Vehicles[0]Survive_Number = 0
Objectives[4]mission_Vehicles[0]Failed_Text = 
Objectives[4]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[4]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 4
Objectives[4]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[4]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 2
Objectives[4]ObjectiveMessages[0]positionX = 39.7274
Objectives[4]ObjectiveMessages[0]positionY = -1699.354
Objectives[4]ObjectiveMessages[0]positionZ = 28.51174
Objectives[4]ObjectiveMessages[0]Message = ~r~Call: ~w~Vehicle running in a strip mall and the driver might be ~y~passed out.
Objectives[4]ObjectiveMessages[0]Contact = CHAR_CALL911
Objectives[4]ObjectiveMessages[0]Sender = DISPATCH
Objectives[4]ObjectiveMessages[0]Subject = ~r~Suspicious Automobile
Objectives[4]ObjectiveMessages[0]MessageColor = Grey
Objectives[4]ObjectiveMessages[0]PlayFromStart = False
Objectives[4]ObjectiveMessages[0]Delay = True
Objectives[4]ObjectiveMessages[0]DelayTime = 5
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = False
Objectives[4]ObjectiveMessages[0]TypeTextMesage = True
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 5
Objectives[4]ObjectiveMessages[1]positionX = 38.3018
Objectives[4]ObjectiveMessages[1]positionY = -1698.053
Objectives[4]ObjectiveMessages[1]positionZ = 28.29152
Objectives[4]ObjectiveMessages[1]Message = Veh: ~r~red intruder~n~~w~Location: ~y~ Davis Ave/Innocence Blvd. ~n~~w~Respond: ~r~Code 2
Objectives[4]ObjectiveMessages[1]Contact = CHAR_CALL911
Objectives[4]ObjectiveMessages[1]Sender = DISPATCH
Objectives[4]ObjectiveMessages[1]Subject = Additional Details
Objectives[4]ObjectiveMessages[1]MessageColor = White
Objectives[4]ObjectiveMessages[1]PlayFromStart = False
Objectives[4]ObjectiveMessages[1]Delay = True
Objectives[4]ObjectiveMessages[1]DelayTime = 12
Objectives[4]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[1]TypeSubtitle = False
Objectives[4]ObjectiveMessages[1]TypeTextMesage = True
Objectives[4]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[1]PhoneMessageDisplayTime = 5

Objectives[5]Text = Use ~y~Stop The Ped to ~r~SLOW TRAFFIC ~w~and then walk up to the ~r~suspect vehicle.
Objectives[5]Type = Timeout_Objective
Objectives[5]positionX = 231.7305
Objectives[5]positionY = -1540.051
Objectives[5]positionZ = 28.26092
Objectives[5]Timeout_Min = 0
Objectives[5]Timeout_Sec = 9
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = GoTo_Actor
Objectives[6]Text = 
Objectives[6]positionX = 250.2285
Objectives[6]positionY = -1522.048
Objectives[6]positionZ = 28.14227
Objectives[6]GoTo_Actor_ChangToCompanion = False
Objectives[6]GoTo_Actor_Distance = 2
Objectives[6]GoTo_Actor_Remove_Blip = True
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Text = ~b~You: Hello.. POLICE Department.. can you hear me sir?
Objectives[7]Type = Timeout_Objective
Objectives[7]positionX = 241.8941
Objectives[7]positionY = -1501.38
Objectives[7]positionZ = 28.14254
Objectives[7]Timeout_Min = 0
Objectives[7]Timeout_Sec = 6
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Type = Set_Player_Actor_Objective
Objectives[8]Text = ~r~Suspect: Uhhh hey.. what can I do for you officer?
Objectives[8]positionX = 261.0617
Objectives[8]positionY = -1524.148
Objectives[8]positionZ = 28.25208
Objectives[8]SetPlayerActor_Use_Player = False
Objectives[8]SetPlayerActor_Player_Controllable = True
Objectives[8]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[8]SetPlayerActor_Use_Actor = True
Objectives[8]SetPlayerActor_RelationshipGroup_Change = False
Objectives[8]SetPlayerActor_RelationshipGroup = Neutral
Objectives[8]SetPlayerActor_Invincible_Change = False
Objectives[8]SetPlayerActor_Invincible = False
Objectives[8]SetPlayerActor_NewTask = True
Objectives[8]Int_Task = 5
Objectives[8]Task_Repeat = False
Objectives[8]Task_Timeout = False
Objectives[8]Task_Guard_Range = 10
Objectives[8]Task_Stay_In_Range = True
Objectives[8]Task_Wander_Range = 10
Objectives[8]Task_Scenario = NONE
Objectives[8]Task_TalkingAnimation = mic_chatter
Objectives[8]Task_Time = 6
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Text = ~b~You: Someone called about you posisbly being passed out in a running car so I was sent to check it out.
Objectives[9]Type = Timeout_Objective
Objectives[9]positionX = 231.3885
Objectives[9]positionY = -1508.151
Objectives[9]positionZ = 28.29167
Objectives[9]Timeout_Min = 0
Objectives[9]Timeout_Sec = 7
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Type = Set_Player_Actor_Objective
Objectives[10]Text = ~r~Suspect: I'm so sorry.. I fell asleep with the heat on.  I'm just exhausted as I'm waiting for my pregnant wife to give birth.
Objectives[10]positionX = 228.6121
Objectives[10]positionY = -1510.803
Objectives[10]positionZ = 28.29167
Objectives[10]SetPlayerActor_Use_Player = False
Objectives[10]SetPlayerActor_Player_Controllable = True
Objectives[10]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[10]SetPlayerActor_Use_Actor = True
Objectives[10]SetPlayerActor_RelationshipGroup_Change = False
Objectives[10]SetPlayerActor_RelationshipGroup = Neutral
Objectives[10]SetPlayerActor_Invincible_Change = False
Objectives[10]SetPlayerActor_Invincible = False
Objectives[10]SetPlayerActor_NewTask = True
Objectives[10]Int_Task = 5
Objectives[10]Task_Repeat = False
Objectives[10]Task_Timeout = False
Objectives[10]Task_Guard_Range = 10
Objectives[10]Task_Stay_In_Range = True
Objectives[10]Task_Wander_Range = 10
Objectives[10]Task_Scenario = NONE
Objectives[10]Task_TalkingAnimation = mic_chatter
Objectives[10]Task_Time = 7
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Type = Set_Player_Actor_Objective
Objectives[11]Text = ~b~You: Umm.. shouldn't you be there? Women usually like when you're in the room with them.
Objectives[11]positionX = 225.6065
Objectives[11]positionY = -1514.132
Objectives[11]positionZ = 28.29167
Objectives[11]SetPlayerActor_Use_Player = True
Objectives[11]SetPlayerActor_Player_Controllable = True
Objectives[11]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[11]SetPlayerActor_Use_Actor = False
Objectives[11]SetPlayerActor_RelationshipGroup_Change = False
Objectives[11]SetPlayerActor_RelationshipGroup = Neutral
Objectives[11]SetPlayerActor_Invincible_Change = False
Objectives[11]SetPlayerActor_Invincible = False
Objectives[11]SetPlayerActor_NewTask = True
Objectives[11]Int_Task = 5
Objectives[11]Task_Repeat = False
Objectives[11]Task_Timeout = False
Objectives[11]Task_Guard_Range = 10
Objectives[11]Task_Stay_In_Range = True
Objectives[11]Task_Wander_Range = 10
Objectives[11]Task_Scenario = NONE
Objectives[11]Task_TalkingAnimation = mic_chatter
Objectives[11]Task_Time = 7
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Type = Set_Player_Actor_Objective
Objectives[12]Text = ~r~Suspect: I was.. they're trying to induce labor because she is late.  The nurses told me go somewhere and try to sleep.
Objectives[12]positionX = 222.8623
Objectives[12]positionY = -1517.139
Objectives[12]positionZ = 28.31306
Objectives[12]SetPlayerActor_Use_Player = False
Objectives[12]SetPlayerActor_Player_Controllable = True
Objectives[12]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[12]SetPlayerActor_Use_Actor = True
Objectives[12]SetPlayerActor_RelationshipGroup_Change = False
Objectives[12]SetPlayerActor_RelationshipGroup = Neutral
Objectives[12]SetPlayerActor_Invincible_Change = False
Objectives[12]SetPlayerActor_Invincible = False
Objectives[12]SetPlayerActor_NewTask = True
Objectives[12]Int_Task = 5
Objectives[12]Task_Repeat = False
Objectives[12]Task_Timeout = False
Objectives[12]Task_Guard_Range = 10
Objectives[12]Task_Stay_In_Range = True
Objectives[12]Task_Wander_Range = 10
Objectives[12]Task_Scenario = NONE
Objectives[12]Task_TalkingAnimation = mic_chatter
Objectives[12]Task_Time = 8
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Type = Set_Player_Actor_Objective
Objectives[13]Text = ~b~You: How long have you been up .. and are you at the hospital across the street?
Objectives[13]positionX = 219.8474
Objectives[13]positionY = -1519.138
Objectives[13]positionZ = 28.29167
Objectives[13]SetPlayerActor_Use_Player = True
Objectives[13]SetPlayerActor_Player_Controllable = True
Objectives[13]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[13]SetPlayerActor_Use_Actor = False
Objectives[13]SetPlayerActor_RelationshipGroup_Change = False
Objectives[13]SetPlayerActor_RelationshipGroup = Neutral
Objectives[13]SetPlayerActor_Invincible_Change = False
Objectives[13]SetPlayerActor_Invincible = False
Objectives[13]SetPlayerActor_NewTask = True
Objectives[13]Int_Task = 5
Objectives[13]Task_Repeat = False
Objectives[13]Task_Timeout = False
Objectives[13]Task_Guard_Range = 10
Objectives[13]Task_Stay_In_Range = True
Objectives[13]Task_Wander_Range = 10
Objectives[13]Task_Scenario = NONE
Objectives[13]Task_TalkingAnimation = gesture_hand_right
Objectives[13]Task_Time = 6
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Type = Set_Player_Actor_Objective
Objectives[14]Text = ~r~Suspect: I been up for two and a half days.  Yeah that's the hospital and the food is awful..
Objectives[14]positionX = 231.299
Objectives[14]positionY = -1513.74
Objectives[14]positionZ = 28.14359
Objectives[14]SetPlayerActor_Use_Player = False
Objectives[14]SetPlayerActor_Player_Controllable = True
Objectives[14]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[14]SetPlayerActor_Use_Actor = True
Objectives[14]SetPlayerActor_RelationshipGroup_Change = False
Objectives[14]SetPlayerActor_RelationshipGroup = Neutral
Objectives[14]SetPlayerActor_Invincible_Change = False
Objectives[14]SetPlayerActor_Invincible = False
Objectives[14]SetPlayerActor_NewTask = True
Objectives[14]Int_Task = 5
Objectives[14]Task_Repeat = False
Objectives[14]Task_Timeout = False
Objectives[14]Task_Guard_Range = 10
Objectives[14]Task_Stay_In_Range = True
Objectives[14]Task_Wander_Range = 10
Objectives[14]Task_Scenario = NONE
Objectives[14]Task_TalkingAnimation = gesture_hand_right
Objectives[14]Task_Time = 6
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = Set_Player_Actor_Objective
Objectives[15]Text = ~r~Suspect: I came over here to grab some tacos and relax.   I ate the tacos and then just passed out.
Objectives[15]positionX = 228.2507
Objectives[15]positionY = -1516.391
Objectives[15]positionZ = 28.14257
Objectives[15]SetPlayerActor_Use_Player = False
Objectives[15]SetPlayerActor_Player_Controllable = True
Objectives[15]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[15]SetPlayerActor_Use_Actor = True
Objectives[15]SetPlayerActor_RelationshipGroup_Change = False
Objectives[15]SetPlayerActor_RelationshipGroup = Neutral
Objectives[15]SetPlayerActor_Invincible_Change = False
Objectives[15]SetPlayerActor_Invincible = False
Objectives[15]SetPlayerActor_NewTask = True
Objectives[15]Int_Task = 5
Objectives[15]Task_Repeat = False
Objectives[15]Task_Timeout = False
Objectives[15]Task_Guard_Range = 10
Objectives[15]Task_Stay_In_Range = True
Objectives[15]Task_Wander_Range = 10
Objectives[15]Task_Scenario = NONE
Objectives[15]Task_TalkingAnimation = mic_chatter
Objectives[15]Task_Time = 7
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Type = Set_Player_Actor_Objective
Objectives[16]Text = ~b~You: Ok.. I was just checking on you because your vehicle was still on, and that's not safe at all.
Objectives[16]positionX = 225.2635
Objectives[16]positionY = -1519.043
Objectives[16]positionZ = 28.14422
Objectives[16]SetPlayerActor_Use_Player = True
Objectives[16]SetPlayerActor_Player_Controllable = True
Objectives[16]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[16]SetPlayerActor_Use_Actor = False
Objectives[16]SetPlayerActor_RelationshipGroup_Change = False
Objectives[16]SetPlayerActor_RelationshipGroup = Neutral
Objectives[16]SetPlayerActor_Invincible_Change = False
Objectives[16]SetPlayerActor_Invincible = False
Objectives[16]SetPlayerActor_NewTask = True
Objectives[16]Int_Task = 5
Objectives[16]Task_Repeat = False
Objectives[16]Task_Timeout = False
Objectives[16]Task_Guard_Range = 10
Objectives[16]Task_Stay_In_Range = True
Objectives[16]Task_Wander_Range = 10
Objectives[16]Task_Scenario = NONE
Objectives[16]Task_TalkingAnimation = gesture_head_no
Objectives[16]Task_Time = 6
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Type = Set_Player_Actor_Objective
Objectives[17]Text = ~b~You: My other concern is your vehicle is not completely in the parking spot, it's hanging half out.
Objectives[17]positionX = 244.5311
Objectives[17]positionY = -1498.829
Objectives[17]positionZ = 28.1424
Objectives[17]SetPlayerActor_Use_Player = True
Objectives[17]SetPlayerActor_Player_Controllable = True
Objectives[17]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[17]SetPlayerActor_Use_Actor = False
Objectives[17]SetPlayerActor_RelationshipGroup_Change = False
Objectives[17]SetPlayerActor_RelationshipGroup = Neutral
Objectives[17]SetPlayerActor_Invincible_Change = False
Objectives[17]SetPlayerActor_Invincible = False
Objectives[17]SetPlayerActor_NewTask = True
Objectives[17]Int_Task = 5
Objectives[17]Task_Repeat = False
Objectives[17]Task_Timeout = False
Objectives[17]Task_Guard_Range = 10
Objectives[17]Task_Stay_In_Range = True
Objectives[17]Task_Wander_Range = 10
Objectives[17]Task_Scenario = NONE
Objectives[17]Task_TalkingAnimation = gesture_head_no
Objectives[17]Task_Time = 8
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Type = Set_Player_Actor_Objective
Objectives[18]Text = ~b~You: You haven't used any narcotics or had anything to drink tonight have you?
Objectives[18]positionX = 246.6488
Objectives[18]positionY = -1496.202
Objectives[18]positionZ = 28.14161
Objectives[18]SetPlayerActor_Use_Player = True
Objectives[18]SetPlayerActor_Player_Controllable = True
Objectives[18]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[18]SetPlayerActor_Use_Actor = False
Objectives[18]SetPlayerActor_RelationshipGroup_Change = False
Objectives[18]SetPlayerActor_RelationshipGroup = Neutral
Objectives[18]SetPlayerActor_Invincible_Change = False
Objectives[18]SetPlayerActor_Invincible = False
Objectives[18]SetPlayerActor_NewTask = True
Objectives[18]Int_Task = 5
Objectives[18]Task_Repeat = False
Objectives[18]Task_Timeout = False
Objectives[18]Task_Guard_Range = 10
Objectives[18]Task_Stay_In_Range = True
Objectives[18]Task_Wander_Range = 10
Objectives[18]Task_Scenario = NONE
Objectives[18]Task_TalkingAnimation = gesture_nod_no_soft
Objectives[18]Task_Time = 8
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Type = Set_Player_Actor_Objective
Objectives[19]Text = ~r~Suspect: No officer.. I'm just really tired that's all.
Objectives[19]positionX = 248.8336
Objectives[19]positionY = -1493.169
Objectives[19]positionZ = 28.14161
Objectives[19]SetPlayerActor_Use_Player = False
Objectives[19]SetPlayerActor_Player_Controllable = True
Objectives[19]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[19]SetPlayerActor_Use_Actor = True
Objectives[19]SetPlayerActor_RelationshipGroup_Change = False
Objectives[19]SetPlayerActor_RelationshipGroup = Neutral
Objectives[19]SetPlayerActor_Invincible_Change = False
Objectives[19]SetPlayerActor_Invincible = False
Objectives[19]SetPlayerActor_NewTask = True
Objectives[19]Int_Task = 5
Objectives[19]Task_Repeat = False
Objectives[19]Task_Timeout = False
Objectives[19]Task_Guard_Range = 10
Objectives[19]Task_Stay_In_Range = True
Objectives[19]Task_Wander_Range = 10
Objectives[19]Task_Scenario = NONE
Objectives[19]Task_TalkingAnimation = mic_chatter
Objectives[19]Task_Time = 5
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Type = Set_Player_Actor_Objective
Objectives[20]Text = ~b~You: Can I get your license, registration, and proof of insurance?
Objectives[20]positionX = 251.7711
Objectives[20]positionY = -1490.295
Objectives[20]positionZ = 28.29184
Objectives[20]SetPlayerActor_Use_Player = True
Objectives[20]SetPlayerActor_Player_Controllable = True
Objectives[20]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[20]SetPlayerActor_Use_Actor = False
Objectives[20]SetPlayerActor_RelationshipGroup_Change = False
Objectives[20]SetPlayerActor_RelationshipGroup = Neutral
Objectives[20]SetPlayerActor_Invincible_Change = False
Objectives[20]SetPlayerActor_Invincible = False
Objectives[20]SetPlayerActor_NewTask = True
Objectives[20]Int_Task = 5
Objectives[20]Task_Repeat = False
Objectives[20]Task_Timeout = False
Objectives[20]Task_Guard_Range = 10
Objectives[20]Task_Stay_In_Range = True
Objectives[20]Task_Wander_Range = 10
Objectives[20]Task_Scenario = NONE
Objectives[20]Task_TalkingAnimation = gesture_you_soft
Objectives[20]Task_Time = 5
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Text = 
Objectives[21]Type = Timeout_Objective
Objectives[21]positionX = 251.9903
Objectives[21]positionY = -1496.542
Objectives[21]positionZ = 28.14161
Objectives[21]Timeout_Min = 0
Objectives[21]Timeout_Sec = 1
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Text = Use ~y~Stop The Ped ~w~to ~r~INVESTIGATE the suspect ~w~and pay attention to any ~y~observations.
Objectives[22]Type = Timeout_Objective
Objectives[22]positionX = 253.5215
Objectives[22]positionY = -1492.603
Objectives[22]positionZ = 28.14161
Objectives[22]Timeout_Min = 0
Objectives[22]Timeout_Sec = 3
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Text = (Outcome is up to ~b~officer discretion.)
Objectives[23]Type = Timeout_Objective
Objectives[23]positionX = 255.7853
Objectives[23]positionY = -1495.028
Objectives[23]positionZ = 28.14161
Objectives[23]Timeout_Min = 1
Objectives[23]Timeout_Sec = 25
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Text = You may ~g~patrol freely ~w~however you like.  ~n~The callout is ~g~complete.
Objectives[24]Type = Timeout_Objective
Objectives[24]positionX = 248.7701
Objectives[24]positionY = -1498.514
Objectives[24]positionZ = 28.14161
Objectives[24]Timeout_Min = 59
Objectives[24]Timeout_Sec = 4
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

